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3D artist specializing in environment and prop design.
Lost Within
Game Environment Design



Lostin Within - Game Environment Design
This game prototype was developed by a team of three, where I was responsible for all 3D visuals, set dressing, scene building, and level design.
I created and textured the environment in Maya, then brought everything into Unity to build the game world.
The game takes place in a government surveillance bunker after a massive calamity, where players must navigate the abandoned facility, solve environmental puzzles, and find key objects to reach the other side in search of survivors.



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Game Map - Lost Within

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