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3D artist specializing in environment and prop design.

Lost Within

Game Environment Design
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Lostin Within - Game Environment Design

This game prototype was developed by a team of three, where I was responsible for all 3D visuals, set dressing, scene building, and level design.

 

I created and textured the environment in Maya, then brought everything into Unity to build the game world.

 

The game takes place in a government surveillance bunker after a massive calamity, where players must navigate the abandoned facility, solve environmental puzzles, and find key objects to reach the other side in search of survivors.

Game Map - Lost Within

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